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LeviR.star's Arrangements - [NES] Mega Man 2 ~ 2 New Sheets (w/ Crash Man Stage!)

Started by LeviR.star, November 18, 2016, 04:33:37 AM

Previous topic - Next topic

LeviR.star

Quote from: Static on July 02, 2016, 10:47:57 PMPlease note that due to school, band, and other activities, I may not be arranging on a regular basis.

We all know the struggle, Static. No more school for me, it's real life that's in my way now :'(

Hi there, fellow VGM enthusiasts! Please note that not all of these are polished up, because some of them are pretty old. As I continue to add brand new sheets, from time to time I will touch-up existing ones with new ideas I've picked up (of course, you know this cycle will probably never end). But feel free to check out what I've got, and if you find any broken links, let me know!



Statistics

numberz n junk
Oldest Sheet: [NES] Mega Man - "Stage Clear"
Latest Sheet: [NES] Mega Man 2 - "All Stages Clear"
Oldest Accepted Sheet: [GB] Kirby's Block Ball - "Blockworld Map"
Latest Accepted Sheet: [ARCADE] Frogger - "Main Theme"
Number of Sheets: 525
Number of On-Site Sheets: 199
Number of Replacement Sheets: 34
Number of Collab Sheets: 8
Number of Games With Sheets: 175
Number of Consoles With Sheets: 23
Game With the Most Sheets: Kirby's Block Ball, 27
Series With the Most Sheets: Mega Man, 150
Series With the Most Games: Super Mario/Donkey Kong, 31
[close]



Submissions

[NES] Mega Man 2 - "Air Man Stage" - Accepted? Not yet...

[NES] Mega Man 2 - "Heat Man Stage" - Accepted? Not yet...



Key

Everything you'll need to navigate this PA, and more!
Game Labels

{JP}[CONSOLE] Game - Japan-Exclusive Game
[CONSOLE] Game - Short-yet-Sweet Game
[CONSOLE] Game - Dedicated Game
★★[CONSOLE] Game - Conquered Game

Color Code

Teal: A PA-exclusive arrangement. May or may not be very new, but is suitable enough for performing.
Lime Green: In submissions. You can any bring feedback to its submission topic, where it is being prepared.
Orange: In projects for a special update. Like the above case, you may offer suggestions for it in the project thread.
Gold: On the main site. Any changes made to it (i.e. formatting fixes) will be up to the updaters and I.
Purple: Defunct sheet. Someone else's version has been accepted to the site since its upload here, so chances are I won't be touching it again.

Arrangements marked with an * are replacement sheets
[close]



Consoles Covered

From the Arcade to the Nintendo Switch! (23 Total)
- Arcade [ARCADE]
- Personal Computer [PC]
- Nintendo Entertainment System [NES]
- Master System [SMS] You cannot view this attachment.
- TurboGrafx-16 [TG16] You cannot view this attachment.
- Sega Genesis [GEN]
- Game Boy [GB]
- Game Gear [GG] You cannot view this attachment.
- Super Nintendo Entertainment System [SNES]
- Philips CD-i [CD-i] You cannot view this attachment.
- Sega CD [SCD] You cannot view this attachment.
- PlayStation [PSX] You cannot view this attachment.
- Satellaview [BS-X]
- Nintendo 64 [N64] You cannot view this attachment.
- Game Boy Color [GBC] You cannot view this attachment.
- PlayStation 2 [PS2] You cannot view this attachment.
- Game Boy Advance [GBA]
- GameCube [GCN]
- Nintendo DS [NDS]
- Wii [Wii]
- Nintendo 3DS [3DS]
- Wii U [WiiU] You cannot view this attachment.
- Nintendo Switch [SW] You cannot view this attachment.

Other Consoles: [MUL] (games released initially on multiple consoles) or games that are the only ones of their franchises to exist on a certain console
[close]



The following lists are in chronological order.

My Short-yet-Sweet Games

Defined: Games With Entire OSTs Covered by One Sheet (12)
[e-Reader] Kirby Slide
[ARCADE] Dig Dug
[CD-i] Philips CD-i BIOS
[ARCADE] Donkey Kong
[GBA] Game Boy Advance BIOS
[ARCADE] Mario Bros.
[ARCADE] Donkey Kong Jr.
[ARCADE] Popeye
[ARCADE] Galaga
[ARCADE] Radar Scope
[NES] Bomberman
[ARCADE] Bosconian
[close]

My Dedicated Games

Defined: Games With Entire OSTs Covered By Me (13)
[GB] Balloon Kid (26 Sheets)
[GB] Mega Man III (10 Sheets)
[NES] Spelunker (10 Sheets)
{JP}[NES] Yume Kōjō: Doki Doki Panic (5 Sheets)
[NES] The Bugs Bunny Crazy Castle (11 Sheets)
[GB] Mega Man: Dr. Wily's Revenge (18 Sheets)
[GB] Kirby's Block Ball (27 Sheets)
[GB] Mega Man II (18 Sheets)
[ARCADE] Mappy (4 Sheets)
[GB] Kirby's Pinball Land (9 Sheets)
[ARCADE] The Tower of Druaga (6 Sheets)
[BS-X] Excitebike: Bun Bun Mario Battle (2 Sheets)
[GB] Mega Man IV (24 Sheets)
[close]

My Conquered Games

Defined: Games With Entire OSTs Covered by Me On-Site (3)
★★[GB] Castlevania: The Adventure (9 sheets)
★★[GB] Castlevania II: Simon's Quest (9 Sheets)
★★[NES] Mega Man (16 Sheets)
[close]



Sheets  Click HERE for the spreadsheet!

Kirby (109 sheets, 29 games)

Gruesome cannibalism in all its pink, squishy glory!
Game Boy Titles

Spoiler
[GB] Kirby's Dream Land

Boss Room: [MUS]

[GB] Kirby's Pinball Land

Title Screen: [ZIP]
Leaderboard: [ZIP]
Table Select: [ZIP]
Whispy Woods Land: [ON-SITE]
Bonus Game: [ZIP]
Boss: [ZIP]
King Dedede: [ZIP]
Ending: [ZIP]
High Score Entry: [ZIP]

[GB] Kirby's Dream Land 2

Boss: [ZIP]
Kine's Theme: [FOLDER]
Ripple Field Map: [FOLDER]
*Dark Castle: [ON-SITE]
Dark Castle Map: [ZIP]
Real Dark Matter: [ZIP]

[GB] Kirby's Block Ball

Title Screen: [ZIP]
File Select: [ZIP]
Blockworld Map: [ON-SITE]
Demo: [ZIP]
Cappy's Stage (Stage 1): [ON-SITE]
Squishy's Stage (Stage 2): [ZIP]
Kabu's Stage (Stage 3): [ZIP]
Poppy Bros. Sr.'s Stage (Stage 4): [ZIP]
*Mr. Shine & Mr. Bright's Stage (Stage 5): [ON-SITE]
Mr. Frosty's Stage (Stage 6): [ZIP]
Kracko's Stage (Stage 7): [ZIP]
Whispy Woods's Stage (Stage 8 ): [ZIP]
Kabula's Stage (Stage 9): [ZIP]
Brobo's Stage (Stage 10): [ZIP]
Bonus Chance: [ZIP]
Bonus Game: [ZIP]
Boss: [ZIP]
Border Line Cleared: [ZIP]
High Score: [ZIP]
No High Score: [ZIP]
The End?: [ZIP]
King Dedede's Stage (Stage 11): [ZIP]
King Dedede: [ON-SITE]
Game Over: [ZIP]
Credits: [ZIP]
High Score Award: [ZIP]
Unused Song: [ZIP]

[GB] Kirby's Star Stacker

Opening & Title Screen: [ON-SITE]
Easy: [ZIP]
[close]
Super Nintendo Entertainment System Titles

Spoiler
[SNES] Kirby's Dream Course

The First Hole: [ON-SITE]
King Dedede: [ON-SITE]

[SNES] Kirby's Avalanche

Title Screen: [ON-SITE]

[SNES] Kirby Super Star

Dynablade's Nest: [ZIP]
Dreaming of Food: [ON-SITE]
Crash! Gourmet Race: [ON-SITE]
Hilltop Chase: [ON-SITE]
Computer Virus Battle: [ON-SITE]
Flying Through Outer Space: [ON-SITE]
Heart of Nova: [ON-SITE]
Floating Away: [ZIP]
Way of the Fighting King: [ZIP]
Gladiator Kirby: [ON-SITE]

[SNES] Kirby's Dream Land 3

Grass Land Map: [ZIP]
Grass Land 1: [ON-SITE]
Mini-Game: [ZIP]
Grass Land 4: [ZIP]
Sand Canyon 3: [ZIP]
Iceberg: [ON-SITE] (w/ Static!)
Miscellaneous Short Themes & Sound Effects: [ZIP]

{JP}[SNES] Kirby's Star Stacker

King Dedede: [ON-SITE]
[close]
Game Boy Advance Titles

Spoiler
[GBA] Kirby: Nightmare in Dream Land

Main Menu: [ON-SITE]

[GBA] Kirby & The Amazing Mirror

Mirror World: [ZIP]
Moonlight Mansion: [ZIP]
Peppermint Palace: [ON-SITE]
Radish Ruins: [ON-SITE]
[close]
Nintendo DS Titles

Spoiler
[NDS] Kirby: Canvas Curse

Drawcia Sorceress: [ON-SITE]

[NDS] Kirby: Squeak Squad

Vocal Volcano: [ON-SITE]
Wonder of the Stars: [ON-SITE]

[NDS] Kirby Super Star Ultra

Spring Breeze Title: [ZIP]
Masked Dedede: [ON-SITE]
Helper's Rest: [ON-SITE]

[NDS] Kirby Mass Attack

Tree to Tree: [ON-SITE]
[close]
Wii Titles

Spoiler
[Wii] Kirby's Epic Yarn

World 5: Snow Land: [ON-SITE]
Future City: [ON-SITE]

[Wii] Kirby's Return to Dream Land

Magolor, the Far-Flung Traveler: [ZIP]
Road to Victory (The Arena): [ON-SITE]
[close]
Nintendo 3DS Titles

Spoiler
[3DS] Kirby: Triple Deluxe

Must Dash (Candy Area): [/url][ZIP]
Moonlight Capital: [ON-SITE]

[3DS] Kirby: Planet Robobot

Program Rhythm (Puzzle Room): [ZIP]
Gorgeous-Go-Round (Casino Area): [ON-SITE]
VS. Star Dream: [ON-SITE] (w/ Zeila!)

[3DS] Team Kirby Clash Deluxe

Mura Half: [ZIP]
Quest Board: [ON-SITE]

[3DS] Kirby's Extra Epic Yarn

Devilish Mode: [ON-SITE]
[close]
Nintendo Switch Titles You cannot view this attachment.

Spoiler
[SW] Super Kirby Clash

Town (Beginning): [ZIP]
[close]
Other Console Titles

Spoiler
[NES] Kirby's Adventure

Yogurt Yard Map: [ON-SITE]
Orange Ocean Map: [ZIP]
Nightmare Wizard: [ZIP]

{JP}[BS-X] Kirby no Omochabako: Hoshi Kuzushi

Title Screen: [ON-SITE]

[N64] Kirby 64: The Crystal Shards

File Select: [ON-SITE]
*Pop Star: [ON-SITE] (w/ Latios212!)
Battle Among Friends: Waddle Dee: [ZIP]
Goal Game: [ON-SITE]
Quiet Forest: [ON-SITE]
Battle Among Friends: Adeleine: [ON-SITE]
Battle Among Friends: King Dedede: [ZIP]

[GBC] Kirby Tilt 'n' Tumble

Flying: [ZIP]
Underground: [ON-SITE]
Water Stage: [ZIP]
Castle Stage: [ZIP]
The End: [ZIP]

[GCN] Kirby Air Ride

Fantasy Meadows: [ON-SITE]

[e-Reader] Kirby Slide

In-Game & Puzzle Cleared: [ON-SITE]
[close]
[close]

Mega Man (150 sheets, 23 games)

I haven't played most of the spin-offs. There, I said it
Nintendo Entertainment System Titles

Spoiler
★★[NES] Mega Man

ALL on-site! Click here for sheets...

*Stage Select
Stage Start
*Cut Man Stage
*Elec Man Stage
Ice Man Stage
*Fire Man Stage
*Bomb Man Stage
Guts Man Stage
Boss
Stage Clear
*Dr. Wily Stage 1
*Dr. Wily Stage Boss
*Dr. Wily Stage 2
*Game Over
All Stages Clear
Ending


[NES] Mega Man 2

Password: [ZIP]
Stage Select: [ZIP]
Stage Start: [ZIP]
*Metal Man Stage: [ON-SITE]
*Bubble Man Stage: [ON-SITE]
NEW!*Air Man Stage: [ZIP]
NEW!*Crash Man Stage: [ZIP]
Flash Man Stage: [ON-SITE]
*Quick Man Stage: [ON-SITE]
*Heat Man Stage: [TOPIC]
Boss: [ON-SITE]
Stage Clear: [ZIP]
Dr. Wily Stage Start: [ZIP]
*Dr. Wily Stage 1: [ON-SITE] (w/ Latios212!)
Dr. Wily Stage 2: [ZIP]
Game Over: [ZIP]
NEW!All Stages Clear: [ZIP]
Ending: [ON-SITE]

[NES] Mega Man 3

Stage Select: [ZIP]
Stage Start: [ZIP]
*Top Man Stage: [ON-SITE]
*Spark Man Stage: [ZIP]
*Needle Man Stage: [ZIP]
Dr. Wily Stage Boss: [ZIP]

[NES] Mega Man 4

Title Screen: [ON-SITE]
Password: [ZIP]
Stage Select: [ZIP]
Dust Man Stage: [ON-SITE]
Item Obtained: [ZIP]
Boss: [ON-SITE]
Dr. Wily Stage 1: [ON-SITE]
Last Boss: [ZIP]

[NES] Mega Man 5

Password: [ZIP]
Stage Select: [ZIP]
*Dr. Wily Stage: [ON-SITE]
Fake Proto Man Whistle: [ZIP]

{JP}[NES] Wily & Right no RockBoard: That's Paradise

Mode Select: [ZIP]
Megalopolis: [ZIP]

[NES] Mega Man 6

*Stage Select: [ON-SITE]
Plant Man Stage: [ZIP]
Centaur Man Stage: [ZIP]
[close]
Game Boy Titles

Spoiler
[GB] Mega Man: Dr. Wily's Revenge

Title Screen: [ZIP]
Password: [ZIP]
Stage Select: [ZIP]
Stage Select (Prototype): [ZIP]
Stage Start: [ZIP]
Stage Start (Prototype): [ZIP]
Elec Man Stage: [ZIP]
Ice Man Stage: [ZIP]
Fire Man Stage: [ZIP]
Cut Man Stage: [ZIP]
Boss: [ZIP]
Stage Clear: [ZIP]
Get a Weapon: [ZIP]
Dr. Wily Stage Start: [ZIP]
Dr. Wily Stage 1: [ON-SITE]
Dr. Wily Stage 2: [ZIP]
Ending: [ZIP]
Ending (Unused): [ZIP]

[GB] Mega Man II

Title Screen / Dr. Wily Stage 2: [ON-SITE]
Password: [ZIP]
Stage Select: [ZIP]
Stage Start: [ZIP]
Metal Man Stage: [ZIP]
Wood Man Stage: [ZIP]
Air Man Stage: [ZIP]
Crash Man Stage: [ZIP]
Dr. Wily Stage 1: [ZIP]
Needle Man Stage: [ZIP]
Magnet Man Stage: [ZIP]
Hard Man Stage: [ZIP]
Top Man Stage: [ZIP]
Boss: [ZIP]
Stage Clear: [ZIP]
Get a Weapon: [ZIP]
Ending: [ZIP]
Ending (Unused): [ZIP]

[GB] Mega Man III

Title Screen: [ZIP]
Password: [ZIP]
New Weapon: [ZIP]
Game Over: [ZIP]
Wily Stage Intro: [ZIP]
Wily Stage 1: [ZIP]
Punk: [ZIP]
Wily Stage 2: [ON-SITE]
Wily Defeated: [ZIP]
Ending: [ZIP]

[GB] Mega Man IV

Title Screen: [ZIP]
Password: [ZIP]
Dr. Light's Prologue: [ZIP]
Dr. Light's Lab: [ZIP]
Dr. Light's Lab (Unused): [ZIP]
Stage Select 1: [ZIP]
Stage Start: [ZIP]
Mega Man 4 Boss: [ZIP]
Stage Clear: [ZIP]
Get a Weapon: [ZIP]
Beat: [ZIP]
Beat (Unused): [ZIP]
Dr. Wily Attacks: [ZIP]
Dr. Wily Attacks (Unused): [ZIP]
Dr. Wily Stage Boss: [ZIP]
Dr. Wily Stage Boss (Unused): [ZIP]
Dr. Wily Stage: [ON-SITE]
Dr. Wily Fanfare: [ZIP]
Ballade: [ZIP]
Stage Select 2: [ZIP]
Approaching Dr. Wily: [ZIP]
All Stages Clear: [ZIP]
Ending: [ZIP]
Game Over: [ZIP]

[GB] Mega Man V

Pluto Stage: [ON-SITE]
Neptune Stage: [ZIP]
Jupiter Stage: [ZIP]
Dr. Wily Stage: [ZIP]
Sunstar: [ZIP]
Game Over: [ZIP]
[close]
Super Nintendo Entertainment System Titles

Spoiler
[SNES] Mega Man X

*Sigma Stage 2: [ON-SITE]

[SNES] Mega Man X2

Bubble Crab Stage: [FOLDER]

[SNES] Mega Man 7

Boss: [ZIP]
Get a Weapon: [ZIP]
Dr. Wily Stage 4: [ON-SITE]

[SNES] Mega Man X3

Gravity Beetle Stage: [ON-SITE]

[SNES] Mega Man & Bass

Stage Select: [ZIP]
Cold Man Stage: [ON-SITE]
[close]
Other Console Titles

Spoiler
[GEN] Mega Man: The Wily Wars

Boss (MM1): [ZIP]
Stage Select (Wily Tower): [ZIP]

[GG] Mega Man

Dr. Wily Stage 1: [ZIP]

[MUL] Mega Man 8

Astro Man Stage: [ON-SITE]

[MUL] Mega Man 9

Galaxy Fantasy (Galaxy Man Stage): [ZIP]
Thunder Tornado (Tornado Man Stage): [ZIP]
Flash in the Dark (Wily Stage 1): [ON-SITE]

[MUL] Mega Man 10

Absolute Chill (Chill Man Stage): [ON-SITE]

[MUL] Mega Man 11

Fuse Man Stage: [ON-SITE]
[close]
[close]

Dragon Quest (9 sheets, 4 games)

The father of the JRPGs!
Nintendo Entertainment System Titles

Spoiler
[NES] Dragon Quest

People: [ON-SITE]
Fight: [ON-SITE]
*Dungeon: [ON-SITE]
Dragonlord: [ON-SITE]
Finale: [ON-SITE]
Miscellaneous Short Themes: [ON-SITE]

[NES] Dragon Quest II: Luminaries of the Legendary Line

Holy Shrine: [ZIP]

[NES] Dragon Quest III: The Seeds of Salvation

Rondo: [ON-SITE]
[close]
Super Nintendo Entertainment System Titles

Spoiler
{JP}[SNES] Dragon Quest I·II

Holy Shrine (II): [ZIP]
[close]
[close]
Check out my Youtube channel for remixes and original music! LeviR.star's Remixes

Also check out my piano arrangements here on my PA thread! LeviR.star's Arrangements

LeviR.star

#1
Original PA Post from November 21st, 2016:
LeviR.star's Arrangements -- [GB] Mega Man: Dr. Wily's Revenge - "Wily Stage 1"

Quote from: LeviR.star on November 21, 2016, 05:49:07 PMMUS: https://www.dropbox.com/s/0k706x9nqy6axk6/Mega%20Man%20Dr.%20Wily%27s%20Revenge%20-%20Wily%20Stage%201.mus?dl=0
PDF: https://www.dropbox.com/s/ffwgcs7wz7ictu3/Mega%20Man%20Dr.%20Wily%27s%20Revenge%20-%20Wily%20Stage%201.pdf?dl=0
MIDI: https://www.dropbox.com/s/swevkyj7c8hcb6v/Mega%20Man%20Dr.%20Wily%27s%20Revenge%20-%20Wily%20Stage%201.mid?dl=0

I hope I have this song mostly polished up. These are the only issues I see right now:

1. The last measure is stretched over as one bar, and I don't know how to even it out.
2. The copyright text is dangerously close to the bar line, but it hasn't changed places from the template.
3. The repeat sign isn't working, due to my software version; this is minor, though.
4. The suggestion text -- does it need relocation/font adjustment?

Thank you all in advance.  :)

[close]



Sheets (Continued)

Super Mario/Donkey Kong (49 sheets, 31 games)

Brick-bashing and turtle-smashing fun for everyone! (oh, and bananas)
Arcade Titles

Spoiler
[ARCADE] Donkey Kong

Music from Donkey Kong: [ON-SITE]

[ARCADE] Donkey Kong Jr.

Music from Donkey Kong Jr.: [ON-SITE]

[ARCADE] Mario Bros.

Music from Mario Bros.: [ON-SITE]
[close]
Nintendo Entertainment System Titles

Spoiler
[NES] Super Mario Bros.

Pause: [ZIP]

[NES] Super Mario Bros. 3

Miscellaneous Short Themes: [ON-SITE] (w/ ThatHiddenCharacter!)

[NES] Yoshi's Cookie

1P Music Type A: [ON-SITE]
[close]
Game Boy Titles

Spoiler
[GB] Super Mario Land

Boss: [MUS]
Oh! Daisy: [MUS]
Short Themes & Sound Effects: [ON-SITE]

[GB] Donkey Kong

Chase Scene: [ON-SITE]

[GB] Mario's Picross

Puzzle Theme 2: [ZIP]
[close]
Super Nintendo Entertainment System Titles

Spoiler
[SNES] Super Mario All-Stars

Game Select: [ZIP]
Final Bowser (Super Mario Bros. & Super Mario Bros.: The Lost Levels): [ZIP]

{JP}[SNES] Mario & Wario

Level 4: Ice Cave: [ON-SITE]
Level 7: Sky: [ZIP]

[SNES] Super Mario World 2: Yoshi's Island

Baby Bowser: [ON-SITE]
[close]
Satellaview Titles

Spoiler
[BS-X] Excitebike: Bun Bun Mario Battle

Short Themes: [ZIP]
Staff Roll: [ZIP]
[close]
Game Boy Advance Titles

Spoiler
[GBA] Super Mario Advance

Stage Theme 1 (Mario Bros. Classic): [ZIP]

e-RDR[GBA] Mario Party-e

Waluigi's Reign: [ZIP]

[GBA] Super Mario Advance 4: Super Mario Bros. 3

Bonus Room: [ZIP]
World-e: [ON-SITE]
[close]
GameCube Titles

Spoiler
[GCN] Mario Kart: Double Dash!!

*Circuit: [ON-SITE]
[close]
Nintendo DS Titles

Spoiler
[NDS] Mario Kart DS

Nintendo WFC Menu: [ON-SITE]
Options Menu: [ZIP]
Battle Mode: [ON-SITE]

[NDS] New Super Mario Bros.

Overworld: [ON-SITE] (w/ PokeMaestro!)
Bowser Jr. Battle: [ON-SITE]
World 4 (Forest): [ZIP]

[NDS] Yoshi's Island DS

Castle & Fortress: [ON-SITE]
[close]
Wii Titles

Spoiler
[Wii] Super Mario Galaxy

Observatory Dome: [ON-SITE]
Drip Drop Galaxy: [ON-SITE] (w/ E. Gadd Industries!)

[Wii] New Super Mario Bros. Wii

Enemy Course: [ZIP]
Bowser Jr. Battle: [ZIP]

[Wii] Mario Party 9

Museum: [ZIP]
[close]
Nintendo 3DS Titles

Spoiler
[3DS] Super Mario 3D Land

Castle: [ON-SITE]
Snow Mountain: [ON-SITE]

[3DS] Paper Mario: Sticker Star

Wiggler's Sleepy Time: [ZIP]

[3DS] Luigi's Mansion: Dark Moon

Catching Ghosts 3: [ON-SITE]
Secret Mine: [ON-SITE]
Ambush Maneuver: [ZIP]
[close]
Wii U Titles You cannot view this attachment.

Spoiler
[WiiU] New Super Mario Bros. U

Acorn Plains: [ON-SITE]

[WiiU] Super Mario 3D World

Fuzzy Flood Mine: [ON-SITE]
[close]
Nintendo Switch Titles You cannot view this attachment.

Spoiler
[SW] Super Mario Maker 2

Desert (Super Mario Bros.): [ZIP]
Snow (Super Mario Bros.): [ZIP]
Forest (Super Mario Bros.): [ZIP]
Sky (Super Mario Bros.): [ZIP]
[close]
Other Console Titles

Spoiler
[MUL] Wario's Woods

Vs. Mode (SNES): [ZIP]

[MUL] Super Mario Maker

Ghost House (Super Mario Bros 3.): [MUS]
[close]
[close]

Castlevania (36 sheets, 10 games)

These sexy vampires better chill
Personal Computer Titles

Spoiler
[PC] Vampire Killer

Ending: [ZIP]

[PC] Castlevania (X68000)

Loading Screen: [ZIP]
[close]
Arcade Titles

Spoiler
[ARCADE] Haunted Castle

*Cross Your Heart: [ON-SITE]
Devil's Resurrection: [ON-SITE]
Basement Melodies: [ON-SITE]
Can't Wait Until Night: [ON-SITE]
Dracula's Room: [ON-SITE]
NEW!A Lullaby Sent to the Devils: [ZIP]
Miscellaneous Short Themes: [ON-SITE]
[close]
Nintendo Entertainment System Titles

Spoiler
★★[NES] Castlevania II: Simon's Quest

ALL on-site! Click here for sheets...

Message of Darkness
*The Silence of Daylight
*Bloody Tears
*Monster Dance
Dwelling of Doom
Within These Castle Walls
Last Boss
*Game Over
*A Reqiuem


[NES] Castlevania III: Dracula's Curse

Beginning: [ON-SITE]
Riddle: [ON-SITE]
[close]
Game Boy Titles

Spoiler
★★[GB] Castlevania: The Adventure

ALL on-site! Click here for sheets...

Battle of the Holy
Kill! Kill! Kill!
Darkness
Death Fair
Revenge
Gate to Hell
Evil Devil
Theme from "The Legend of Dracula" & Reprise
Miscellaneous Short Themes


[GB] Castlevania II: Belmont's Revenge

Original Sin: [ZIP]

[GB] Castlevania Legends

Game Select: [ZIP]
Prologue: [ON-SITE]
Epilogue: [ZIP]
[close]
PlayStation Titles You cannot view this attachment.

Spoiler
[PSX] Castlevania: Symphony of the Night

Wood Carving Partita: [ZIP]
[close]
Other Console Titles

Spoiler
[GEN] Castlevania: Bloodlines

Reincarnated Soul: [ON-SITE]
The Prayer of a Tragic Queen: [ZIP]
[close]
[close]

Other (172 sheets, 78 games)

... and everything else!
Arcade Titles

Spoiler
[ARCADE] Radar Scope

Music from Radar Scope: [ON-SITE]

[ARCADE]Frogger

Main Theme: [ON-SITE]

[ARCADE] Galaga

Music from Galaga: [ON-SITE]

[ARCADE] Bosconian

Music from Bosconian: [ZIP]

[ARCADE] Popeye

Music from Popeye: [ON-SITE]

[ARCADE] Dig Dug

Music from Dig Dug: [ON-SITE]

[ARCADE] Mappy

Main Theme: [ON-SITE]
Bonus Round: [ZIP]
Initial Entry: [ZIP]
Miscellaneous Short Themes and Sound Effects: [ZIP]

[ARCADE] Pac & Pal

Music from Pac & Pal: [ZIP]

{JP}[ARCADE] The Tower of Druaga

Main Theme: [ZIP]
Quox: [ZIP]
Druaga: [ZIP]
Princess Ki: [ZIP]
Ending / Name Entry: [ZIP]
Miscellaneous Short Themes: [ZIP]

[ARCADE] Vs. Ice Climber

Bonus Round: [ON-SITE]

[ARCADE] Metro-Cross

Main Theme: [ON-SITE]

{JP}[ARCADE] TwinBee

Stage Theme 1: [ZIP]

[ARCADE] Ghosts 'n Goblins

Opening, Stage Start: [ZIP]
Stage 1 & 2: [ZIP]
Stages 3 & 4: [ZIP]

[ARCADE] Wonder Boy: Monster Land

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[ARCADE] Splatterhouse

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[ARCADE] Ghouls 'n Ghosts

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Theme of Puyo Puyo: [ON-SITE]

[ARCADE] Puzzle Bobble

Let's Go to Pao Pao Island!: [ZIP]
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Personal Computer Titles

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[PC] Deltarune

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Susie: [ZIP]
Empty Town: [ON-SITE]
I'm Very Bad: [ZIP]
Thrash Machine: [ON-SITE]
Imminent Death: [ZIP]
The Circus: [ON-SITE]
Don't Forget: [ON-SITE]
Lost Girl (Preview): [ZIP]

[PC] Lost Caves

Level 1: [ZIP]

[PC] Annalynn

Lava Factory: [ON-SITE]
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Nintendo Entertainment System Titles

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Title Screen: [ZIP]
Stage 1: [ZIP]
Ghost Approaching: [ON-SITE]
Doors Opened: [ZIP]
Stage 2: [ZIP]
Stage 3: [ZIP]
Stage 4: [ZIP]
Lost a Life: [ZIP]
Game Over: [ZIP]
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[NES] Bomberman

Music from Bomberman: [ZIP]

[NES] Ghosts 'n Goblins

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Stage Clear: [ZIP]

[NES] Circus Charlie

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[NES] Zelda II: The Adventure of Link

Boss: [MUS]
Battle (FDS): [ZIP]

{JP}[NES] Yume Kōjō: Doki Doki Panic

Title Theme: [ON-SITE]
Subspace: [ZIP]
Invincible: [ZIP]
Incomplete Ending: [ZIP]
Complete Ending: [ZIP]

[NES] Ninja Gaiden

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{JP}[NES] Final Fantasy II

Rebel Army Theme: [ON-SITE]
Dungeon (Unused): [ZIP]

[NES] The Bugs Bunny Crazy Castle

Title Screen: [ZIP]
Menu: [ZIP]
Building: [ZIP]
Pipe World: [ZIP]
Warehouse: [ZIP]
Stage Clear: [ZIP]
Stage Clear 2: [ZIP]
Miss: [ZIP]
Game Over: [ZIP]
Continue: [ZIP]
Ending: [ZIP]

[NES] DuckTales

Transylvania (Beta): [ON-SITE]

[NES] Tetris

C Theme: [ZIP]

[NES] Mighty Final Fight

Bay Area (Round 5): [ZIP]
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[SMS] Alex Kidd in Miracle World

Main Theme: [ZIP]

[SMS] Wonder Boy III: The Dragon's Trap

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[TG16] Neutopia

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[TG16] Bomberman '93

Planet Icicle: [ON-SITE]

[TG16] Bomberman '94

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[GEN] Alex Kidd in the Enchanted Castle

Janken Match Opening: [ZIP]

[GEN] Sonic the Hedgehog 2

Casino Night Zone (2-Player): [ZIP]

[GEN] World of Illusion Starring Mickey Mouse and Donald Duck

Christmas Stage: [ZIP]

[GEN] Sonic the Hedgehog Spinball

Toxic Caves: [ON-SITE]

[GEN] Streets of Rage 2

Dreamer: [ZIP]
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[GB] Tetris

A Theme (Early): [ZIP]

[GB] The Final Fantasy Legend

Prologue: [ZIP]
Main Theme: [ZIP]
Town: [ON-SITE]
Fight: [ON-SITE]
Eat the Meat: [ON-SITE]
The Bandit Cave: [ZIP]
Fierce Battle: [ZIP]
Requiem: [ZIP]
The Forbidden Tower: [ZIP]
Wipe Your Tears Away: [ON-SITE]
Warriors Ascendant: [ZIP]
The Top Floor: [ZIP]
Obtain Special Item: [ZIP]
Sing (Unused Jingle): [ZIP]

[GB] The Bugs Bunny Crazy Castle

Flat Brick: [ZIP]
Concrete: [ZIP]

[GB] Balloon Kid

Title Screen: [ZIP]
Opening Scene: [ZIP]
Stages 1 & 5: [ON-SITE]
Double Balloons: [ZIP]
Bonus Room: [ZIP]
Invincibility: [ZIP]
Stage Clear: [ZIP]
Bonus 1-Up: [ZIP]
Stage 2: [ON-SITE]
Boss Intro: [ZIP]
Wolf Boss: [ZIP]
Boss Defeated: [ZIP]
Stages 3 & 6: [ZIP]
Stages 4 & 7: [ZIP]
Shrimp Boss: [ZIP]
Snowman Boss: [ZIP]
Stage 8: [ZIP]
Final Boss: [ZIP]
Final Boss Victory: [ZIP]
Rescue Scene: [ZIP]
Credits: [ZIP]
Game Over: [ZIP]
Versus Win: [ZIP]
Versus Lose: [ZIP]
Balloon Trip (from Balloon Fight): [ZIP]
World Stop: [ZIP]

{JP}[GB] The Tower of Druaga

Title Screen: [ZIP]
Unused Song: [ZIP]

[GB] Taiyou no Yuusha Fighbird GB

Stage 4: [ZIP]

[GB] X

Totaka's Song: [ZIP]

{JP}[GB] The Frog for Whom the Bell Tolls

NEW!Eclair Palace: [ZIP]
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[SNES] ActRaiser

Sky Palace: [ZIP]
Birth of the People: [ON-SITE]

[SNES] Final Fantasy IV

Rydia: [ZIP]
Golbez, Clad in Darkness: [ZIP]

[SNES] Romancing SaGa

The Conflict: [ON-SITE]

[SNES] Super NES Classic Edition BIOS

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[CD-i] Philips CD-i BIOS

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[GG] Sonic Chaos

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Naming Screen: [ZIP]
SoundLink Schedule: [ON-SITE]
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{JP}[BS-X] BS Zelda no Densetsu

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{JP}[GBA] Mother 3

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[DS] Dig Dug: Digging Strike

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[Wii] Wii Music

Open Orchestra Select: [ZIP]

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[3DS] StreetPass Mii Plaza

Find Mii: [ON-SITE]
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[WiiU] NES Remix

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Bridge Zone: [ON-SITE]

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Steamboat Willie (Sega Genesis Version): [ZIP]

[MUL] Daze Before Christmas

Anti-Claus's Theme: [ZIP]

[MUL] Bad Piggies

Main Theme: [ON-SITE]
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Never-to-be-Finished Sheets
Check out my Youtube channel for remixes and original music! LeviR.star's Remixes

Also check out my piano arrangements here on my PA thread! LeviR.star's Arrangements

Olimar12345

Great arrangement, and great job with your formatting! Good formatting gives me more time to look at other possibilities for improving an arrangement! ^^

-It looks like you don't have any dynamic marking indication. Even though the dynamics are relative in these old game tunes, we require at least an opening dynamic for piano arrangements hosted on the site.

-These are the only incorrect pitches: M9, 13, 21, & 17, LH: the B should be a C above that.

-In measure 9 (and everywhere else this occurs) the RH has the rhythm eighth note-quarter rest-eighth note. While there is nothing wrong with having this rhythm, I've learned in my own experience that breaking the quarter rest into two eighth rests and beaming the two notes together can sometimes make it easier to put that second note in the right place for the player.

-As for the form, I would simplify it with repeats so that it A) makes it easier to see what's going on from a larger perspective, and B) to conserve space that we'll need for explaining the LH variations to come. What I suggest is having measures 1-4 repeat (deleting the written out repeat that is 5-8), then having measures 9-16 repeat (also deleting 17-end, which is the same material as 9-16). After this, I would add a "D.C. last X" at the end of measure 16 to signify a repeat of the entire piece.

As for the LH variations, I would write them out like this: [MUS]

(due to some wizardry, the playback works)

Visit my site: VGM Sheet Music by Olimar12345 ~ Quality VGM sheet music available for free!

LeviR.star

Quote from: Olimar12345 on November 22, 2016, 11:38:41 AMGreat arrangement, and great job with your formatting! Good formatting gives me more time to look at other possibilities for improving an arrangement! ^^

-It looks like you don't have any dynamic marking indication. Even though the dynamics are relative in these old game tunes, we require at least an opening dynamic for piano arrangements hosted on the site.

-These are the only incorrect pitches: M9, 13, 21, & 17, LH: the B should be a C above that.

-In measure 9 (and everywhere else this occurs) the RH has the rhythm eighth note-quarter rest-eighth note. While there is nothing wrong with having this rhythm, I've learned in my own experience that breaking the quarter rest into two eighth rests and beaming the two notes together can sometimes make it easier to put that second note in the right place for the player.

-As for the form, I would simplify it with repeats so that it A) makes it easier to see what's going on from a larger perspective, and B) to conserve space that we'll need for explaining the LH variations to come. What I suggest is having measures 1-4 repeat (deleting the written out repeat that is 5-8), then having measures 9-16 repeat (also deleting 17-end, which is the same material as 9-16). After this, I would add a "D.C. last X" at the end of measure 16 to signify a repeat of the entire piece.

As for the LH variations, I would write them out like this: [MUS]

(due to some wizardry, the playback works)

Thanks for the help! Now, should the version you gave to me go to the submission forums? Or do I need to edit it?
Check out my Youtube channel for remixes and original music! LeviR.star's Remixes

Also check out my piano arrangements here on my PA thread! LeviR.star's Arrangements

Olimar12345

 You're free to use the version I made you for the submissions! I'm sure it would help it roll along much faster/much more smoothly!
Visit my site: VGM Sheet Music by Olimar12345 ~ Quality VGM sheet music available for free!

LeviR.star

#5
7 arrangements for Block Ball, and more to come! I just need to format the rest.
Check out my Youtube channel for remixes and original music! LeviR.star's Remixes

Also check out my piano arrangements here on my PA thread! LeviR.star's Arrangements

LeviR.star

All right! :D Part I of my renovation project is complete! So, how am I doing so far? Any suggestions for change?
Check out my Youtube channel for remixes and original music! LeviR.star's Remixes

Also check out my piano arrangements here on my PA thread! LeviR.star's Arrangements

LeviR.star

Check out my Youtube channel for remixes and original music! LeviR.star's Remixes

Also check out my piano arrangements here on my PA thread! LeviR.star's Arrangements

LeviR.star

"Oh! Daisy" is actually not recognized as the transformation from a Daisy clone to an enemy; it's the official name given to Daisy's theme here on the Super Mario Land Original Soundtrack track listing: Mario Wiki

Here's the song on YouTube.

Several questions on my arrangement...

1. Should the dynamic marking be on both clefs?
2. I need someone to fool around with the 8va markings for me. Y'know, because of my, incapability at the moment.
3. Is the time signature correct? I was originally going to go with a 4/4 time signature, but changed my mind.

My current MUS file for the sheet is in the first post of this topic.

Thanks to whomever help me correct this.
Check out my Youtube channel for remixes and original music! LeviR.star's Remixes

Also check out my piano arrangements here on my PA thread! LeviR.star's Arrangements

Latios212

Hey. That's a lot of stuff you've posted, haha.

Scattered feedback incoming.

Most of the time, you'll just need one dynamic marking between the staves, unless the two hands are meant to be played at drastically different volumes.

2/4 or 4/4 for this one seems fine. Actually I included this track in my sheet for the ending sequence. That's how I wrote it out, but it's fine to write it in 2/4.

About the 8vas, there's a couple ways you can go about it. Having an 8va above each staff works. Here's what that would look like.

Quick look at another sheet - your NSMB World 4. Rhythm groupings. Just because the note durations sound right doesn't mean they're written out correctly. Rewrite what you have so that the beginning of each beat is visible - that would mean either breaking up a note into two tied notes at the fall of the downbeat, or, in this case as I suspect, shortening the note duration instead of using a staccato so that the note would end on the downbeat. It helps the reader follow along with the beat and makes the sheet look cleaner overall. Remember that note duration and staccato are two different things and are not interchangeable.
My arrangements and YouTube channel!

Quote from: Dudeman on February 22, 2016, 10:16:37 AM
who needs education when you can have WAIFUS!!!!!

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LeviR.star

Quote from: Latios212 on December 07, 2016, 11:13:26 AMHey. That's a lot of stuff you've posted, haha.

Thank you. It felt good to get everything that was completed uploaded. :)

Quote from: Latios212 on December 07, 2016, 11:13:26 AMActually I included this track in my sheet for the ending sequence

Shoot, I didn't notice you already made one! I assumed "Ending" meant the credits theme, and that Daisy's theme wasn't included. I can take this down, if you want.

Quote from: Latios212 on December 07, 2016, 11:13:26 AMQuick look at another sheet - your NSMB World 4. Rhythm groupings. Just because the note durations sound right doesn't mean they're written out correctly. Rewrite what you have so that the beginning of each beat is visible - that would mean either breaking up a note into two tied notes at the fall of the downbeat, or, in this case as I suspect, shortening the note duration instead of using a staccato so that the note would end on the downbeat. It helps the reader follow along with the beat and makes the sheet look cleaner overall. Remember that note duration and staccato are two different things and are not interchangeable.

Thanks for the feedback! I wasn't sure what to do about that, but now I think I have a general idea.
Check out my Youtube channel for remixes and original music! LeviR.star's Remixes

Also check out my piano arrangements here on my PA thread! LeviR.star's Arrangements

LeviR.star

Just so I'm sure, though, can you show me what that would look like on my newest arrangement or on the map theme? For comparison and future reference.

[GBC] Kirby Tilt 'n' Tumble - "Underground"
Check out my Youtube channel for remixes and original music! LeviR.star's Remixes

Also check out my piano arrangements here on my PA thread! LeviR.star's Arrangements

LeviR.star

Shall we play Breakout, gorge ourselves with sweets, or play soccer with Squishy?

Here's Kirby's Pinball Land's Bonus Game theme: [MUS]

1. The rhythm of the bass line notes in the second half of each measure (excluding the first) are sections I'm unsure of.
2. How's the tempo going?
3. Do I need more/less staccatos?

Thank you in advance for the feedback, which I will respond to as soon as I can.

https://www.youtube.com/watch?v=iWvGs5hf_fQ&index=6&list=PL6F7B5E5BFECA1D16
Check out my Youtube channel for remixes and original music! LeviR.star's Remixes

Also check out my piano arrangements here on my PA thread! LeviR.star's Arrangements

LeviR.star

Check out my Youtube channel for remixes and original music! LeviR.star's Remixes

Also check out my piano arrangements here on my PA thread! LeviR.star's Arrangements

Latios212

Quote from: LeviR.star on December 07, 2016, 03:05:41 PMJust so I'm sure, though, can you show me what that would look like on my newest arrangement or on the map theme? For comparison and future reference.

[GBC] Kirby Tilt 'n' Tumble - "Underground"
Rhythm grouping is fine in this one. See how you can find a note or rest falling on every downbeat.

However you need to fix rhythm groupings in your newest sheet. Show all four beats. For the LH you'd need to break up the eighth note C after the slur into two tied sixteenths, or a sixteenth and a sixteenth rest. (not comparing against the original right now, just looking). Similar problem with the right hand, needs to show beat 4.
My arrangements and YouTube channel!

Quote from: Dudeman on February 22, 2016, 10:16:37 AM
who needs education when you can have WAIFUS!!!!!

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turtle