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Messages - Wolf

Pages: [1] 2 3 ... 112
1
Gaming / Re: Wolfz Gaim REVEUZ!!!
« on: July 05, 2019, 08:59:11 PM »
 Cho'Gath eats the World

 Prologue

 Farm, Kill, Fight(with your teammates), Flam, Lose, Report! What game is it? It's Riot Games's League of Legends. And yes I already did a review of it. Today League of Legends is on its 9th season, with a lot of updates and changes and events over the years. But back in 2013 They did something special: they made a mini game called "Cho'Gath eats the World". A 2D flash game style with just one simple task: DESTROY EVERYTHING ON SIGHT!!! It was an April Fools event(they do this every year) and faded away pretty quick, but for a guy who likes classic retro games this was a memorable event they ever did.

 Design

 Like I already said, it's a retro game style. 16 Bit graphics/sound if I'm correct. So it gives nostalgia to people who grew up with Super Mario World or Sonic 2. But what they didn't know was that most people who played League of Legends were teens and this was back in 2013. These teens grew up with fucking Gamecube(like me). So nobody really cared and it faded away. But I sure enjoyed the graphical designs and music.

 Gameplay

 It's an arcade style. Destroy every building and advance to the next level. The story is that Cho'Gath, a monster who eats everything is requested to eat everyone in every city around the world by Gentlemen Cho'Gath. And when he finishes, he'll give him a present. You start with USA and go all the way to Australia. And when you do manage to beat the game, He'll give you a mini Earth... which Gentlemen Cho'Gath eats right away. So you're going around knocking down buildings and eating civilians for health. Occasionally other League of Legends characters will show up and you can devour them for a permanent health increase. The down side is that you're such a huge target, and soilders, Garens, and even Teemos will shoot you, throw grenades, and do all kinds of damage that you won't be able to dodge. So you gotta break and eat continually to keep yourself alive. For a character that's virtually impossible to stop, I think that's a fair disadvantage. Also, you can unlock another mini game called "Astro Teemo" but that's a whole other story. And other than knocking down buildings, Battlecast Prime Cho'Gath will appear in Japan(obviously a reference to Godzilla and Mecha Godzilla) and Zac, a slime monster will appear in Australia. A pretty short game, but at least I enjoyed it. And those of you who play League of Legends and like retro games then this is something you'd wanna try. It has some kick ass music too and that alone is worth listening. Well you all might be wondering why I reviewed a short flash game that nobody cares. I just wanted to share something I played back in 2013. And something that was so nostalgic that even to this day I still play it for fun.

Next review will be Super Mario Maker 2! Oh yes, I bought it! And Buster Bros after.

2
Gaming / Re: Wolfz Gaim REVEUZ!!!
« on: May 28, 2019, 05:18:48 PM »
  Simcity

 Prologue

 As a kid, I used to play with Legos. And one thing I used to do was build a big Lego city. Sure I already said on my Minecraft review that Minecraft has some elements I liked with Legos. But unless you have a million users in your map, there's no city without people living in there. So with that kind of aspect I think Simcity is a fine substitute. Building your own city, watching it grow, this is something I find it appealing. In fact, It was SOOOOOOO appealing I got attached to the game. If you wonder what took me so long to write a review for so damn long, I can say this: That's how much I've been playing it!!! If I compare this to a game it feels like Starcraft, which I believe I did a review of it as well. Building your objects and make an army. But in Simcity, no army.

 Gameplay

 It's a simulator game. A city mayor simulator to be exact. Or come to think of it, it's more like a GOD simulator. Sure it is a mayors job to decide whether you wanna build something here, pave roads, put a FOOTBALL FIELD RIGHT NEXT TO A NUCLEAR PLANT, CONTROL THE FUCKING DISASTERS THAT HAPPEN TO YOUR CITY!!! What kind of mayor does that??? Well anyway, as I already said, you can basically do anything! But there are some rules. First off, you need to use your money wisely. Just like real life, you can do stuff within range of your budget. Build 4 airports at the beginning and you're fucked! Second, the people can be sensitive with literally EVERYTHING! Crime rate, pollution, tax, they just get you on every subject they can find. You need PD(Police Department) to reduce crime. But you also need money and land to build one. But then it increases pollution and reduces your budget. So you need to get money by raising taxes. But then they complain that the tax rate is too high. HOLY FUCKING SHIT! If you have a shitty mayor, do me a favor and understand him. If you played this game without cheating, you know the kind of stress a mayor gets. And there are tips and guides for this game. So reading those would be fine. But my advice is "play it by yourself and learn by trial and error". Often accidents happen to your city(or town or capital depending on how big your city is). Sure you can make your own accidents purposely (if you happened to be a sadistic psychopath)but these happen regardless of your own will. So taking care of this is necessary. And every once in a while you can build special things like a casino, amusement park, PD headquarters, windmills, and so on.

 Money cheat

 But there is one way you can have fun with this game for REAL! The money code. With this cheat, you can get 999999$. Wait till it's December, when the tax screen appears, you hold L and leave. Go back to the tax screen, put everything up to 100%, leave the tax screen, let go of L and Tada! By the way, you need to have exactly 0$ to do this. Now have fun! I guess the concept of this cheat is that you found fossil fuel. So you became a Saudi Arabian prince or something. Now with all this money, you can put the tax rate to 0%, build as many things as you please. I just build anything I want and then fill the rest with parks. And if I wanna build something else, just build it and cover the space with parks again. But still it's best you build your city in the most efficient way as possible because you'll eventually run out of space.

 Conclusion

 Honestly, like most simulator games, it has mixed opinions. At least for me, I enjoy this kind of stuff. So I'd recommend it to anyone who likes to run their own city. You might even play it for months if you get attached to it. If you're not the kind of person who enjoys running a city or a company or whatever, you might find this game pretty boring. But still one of the best games on the SNES.

 Next review will be Cho'Gath eats the World. Don't know what the hell it is? Check it out on the internet.

3
Art / Re: Wolf's Arts, Switch pics, Vel'Koz collection, and more!
« on: May 06, 2019, 06:30:50 AM »
BTW, I didn't use pens or accessories like that. I didn't even use a mouse. All I used was my touch pad.

4
Art / Re: Wolf's Arts, Switch pics, Vel'Koz collection, and more!
« on: May 06, 2019, 06:28:50 AM »

Hey guys, it's been a while since I've posted my drawings. So here's my FIRST drawing done on a computer! It looks bad but it's my first time so I got excuses.

5
Off-Topic / Re: The Birthday Topic
« on: April 22, 2019, 06:40:49 PM »
Ah, no you are confused.
Today is  earth day
So when's your ACTUAL hirthday?

6
Gaming / Re: Wolfz Gaim REVEUZ!!!
« on: April 22, 2019, 04:04:12 PM »
Hi guys, I got some fresh games to work on but this week it's my mid term exam so can't work on it for a while. It's been a while since I haven't posted anything(Wolfz Gaim REVEUZ!!! and Wolfz Top 10's) so for those of you who are waiting for my next post, I'm just telling you why I haven't posted anything. And just for a teaser, the next game review will be Simcity. And for Wolfz Top 10's it'll be Top 10 Game Franchises.

7
Off-Topic / Re: The Birthday Topic
« on: April 22, 2019, 03:56:56 PM »
Bappy Hirthday Mikey!!!(even though I thought you said it was 4 days ago but whatever)

8
Off-Topic / Re: The Birthday Topic
« on: April 21, 2019, 05:17:50 AM »
Thanks guys :)

9
Off-Topic / Re: The Birthday Topic
« on: April 20, 2019, 05:55:12 AM »
Bappy Hirthday to myself!!! It’s been a long time since I’ve spent my birthday in NSM.

10
Site News / Re: NinSheetMusic's 15th Birthday! (+ New Layout)
« on: April 11, 2019, 09:55:15 AM »
(Fireworks) Woohoo!!! Bappy Hirthday NSM! (Fireworks)

11
Gaming / Re: Wolfz Top 10s!!!
« on: April 10, 2019, 03:00:08 PM »
Wolfz top 10 Super Smash Bros Stages!!!

10. Spear Pillar

I’m not a fan of Pokèmon, and don’t know much about them. But I sure heard of Dialga/Palkia. And this stage has either one of them appearing on the background. And not just for show, but they both have stage hazards too. And other Pokèmons can show up as well. Although I think this stage sucks when playing competitively(it’s banned in tournaments), but it’s a cool stage too play with friends.

9. Shadow Moses Island

Only one reason I like this stage: Snakes codecs. Thise are fun to hear and when I played Brawl, I’d do this everytime I’m bored. But one thing that breaks all the joy: Smash Ultimate didn’t add more codecs. At first I didn’t realize what the fuck was going on when I tried Incineroar until I looked it up on the Internet. Oh but Palutena’s Temple got updates. You wanna know why??? Because Kid Icarus Uprising was directed by Sakurai, another Sakurai daddy buff. Anything Sakurai touched gets a shit ton of things while stuff like Star Fox gets nothing. I’d love that man but he makes some selfish decisions.

8. Port Town Aero Dive

The background has some serious race going on! And fighting on this stage while listening to Mute City gives you the mood of being inside a F-Zero game. Not to mention the giant R.O.B statue on the background.

7. New Donk City Hall

With all the Super Mario Odyssey hype and the Jump up! Superstar! Pushing both the stage and the music were almost confirmed to be added. My only wish was if they added Break Through(Lead the Way) and Steam Gardens too and that came true! This stage is mainly a big tour around the New Donk City tower and as a person who beat SMO it’s fun to look at!

6. Corneria

For a stage that was seen in EVERY Smash Bros game(Sector Z counts as this stage), it feels like a simple stage for me. But the design is unique, and it’s just cool to see fighters fighting on top of the Hreat Fox. Pretty much if anyone fights on top of any vehicle it looks cool. And this stage has smash taunts so checking out those are again... cool.

5. Dracula’s Castle

Of course when Simon and Richter were introduced a Castlevania stage was also guaranteed to be made. And a well made stage. It looks just like Dracula’s Castle, and you can see other cameos like Carmilla, the fucking Medusa head, and the Werewolf from Rondo of blood. And if you look closely, the Werewolf does his bouncing on walls attack straight from the game. BTW I always thought that was silly for a Werewolf to bounce around on walls. Kinda like a pinball machine or something... It’s fucking Werewolf Pinball!!!

4. Lylat Cruise

As with Corneria, it’s just cool to fight in outer space. And the platforms are shaped like Battlefield so a lot people like this stage too. And some parts of this stage are references to Star Fox Assault like the battle of the Oikonny rebellion on Fourtuna. And this stage has smash taunts like Corneria did but it’s even more detailed.

3. Bridge of Eldin

2 reasons why I like this stage: 1. Its a flat stage. 2. You could do crazy shit with the cracked prt of the bridge back in Brawl. If you read my Game Glitches part 2 review, I introduced this glitch. But other than Jigglypuff, you can do more things with other fighters. With R.O.B, you can make his laser beams infinite and also infinite invincibility. Even the smallest framed final smashes can be done like Fox’s Landmaster. If you time it just right, you can make Fox glow. If you do it with Metaknight, you can make him freeze. It’s hours of fun!!!

2. Orbital Gate Assault

The stage I dreamed to see in Smash Ultimate but “ultimately” rejected. Damn I was so impressed with the tiniest details they added to this stage. As the name implies, it takes place on the battle with the Aparoids in Star Fox Assault level 8. And as a person who played Star Fox Assault and loved it it was just a stage made directly for me! And after that I was hoping to see it in Smash Ultimate. And since Wolf was back I was expecting some more smash taunts too(I forgot to mention this stage has smash taunts too). But NOPE! Didn’t happen man. And like I already said in my SSBU review, this stage alone took a year to make. So transferring to the Switch could have been a time eater. If that’s the case then I can understand. But if you can how bout make Krystal or Panther as a DLC fighter and have this stage as their DLC package.

1. Final Destination

When I play competitively, the stage I use the most is Final Destination. Because it’s just a plain flat platform with mediocre size. Usually in tournaments it’s either this or Battlefield. But those 3 platforms on the top bother me with my style of gaming. I know some people prefer this stage because they can land combos but unless I master Luigi’s 0 death combo or something it aint gonna happen to me.

And there goes my top 10 Smash Bros Stages! Tell me yours and tell me what I should do next!

12
Gaming / Re: Wolfz Gaim REVEUZ!!!
« on: April 07, 2019, 08:02:50 AM »
Wall jumping in 2 is a lot better
Oh. But maybe next time. I'm burned out right now :P

13
Gaming / Re: Wolfz Gaim REVEUZ!!!
« on: April 07, 2019, 05:10:45 AM »
Beautiful

I understand not checking out number two but I promise this is an instance where the sequels are just as good if not better
I didn't really think the first game was bad either. It's just the insane difficulty that I didn't like. And I also heard Ninja Gaiden 2 and 3 are also hard as well so that's the reason I didn't wanna play the rest.

14
Gaming / Re: Wolfz Gaim REVEUZ!!!
« on: April 06, 2019, 05:05:00 PM »
Ninja Gaiden

Mikey, why did you have to request such a hard game :’(. Seriously, this is one of the hardest NES games I have ever played aside from Ghosts’n Goblins. Besides, my last review was Ghosts’n Goblins so I’m having some kind of hardcore NES festival. If I made a ‘Hard NES game scale’, it’ll be something like:

1: Ghosts’n Goblins
2: Ninja Gaiden
3: Castlevania

And I also heard there’s Ninja Gaiden 2 and 3. But seeing the Castlevania trilogy all turned out I’m not gonna try the rest. Anyway on to the review.

 Prologue

One thing I do have to say about this game is that other than the hard difficulty, it’s not that bad. Hell it’s actually pretty good. The graphics are nice and cool, and the thing I find amusing are the cut scenes. I have never seen such a thing on the NES and it has some smooth animation going on there.

 Gameplay

 Like with most NES games, it’s a side scroller. Although sometimes the level can start from the right side. One major mechanics are the wall jumping. Kind of like Batman I’d say. This wall jump is something you really have to get used to because it’s primarily used in the entire game and sometimes it can save your life from falling. But it doesn’t help that much though. Because whenever you die by falling, it’s usually because you get knocked back by an enemy. You know, the kind of shit that happens in Castlevania. And when you get knocked back by an enemy, you can’t clung on walls. Speaking of Castlevania, to use items, you have to press up and B. I know the NES doesn’t have many buttons and B,A are already taken, but for a game like Ninja Gaiden, this is a little inconvenient. Usually I use items in tuff situations. You know, the kind of situation where there’s like a million things trying to kill you. And this game is a platform jumping game. So I’m constantly hoping on platforms while killing everything on sight and trying not to get hit since one hit will drop me to my doom. And I need to steer myself when I’m landing. But I also have to use my items since one katana can’t do much. So my fingers go up and then left/right. This is so tedious. And once I make a mistake, it’s 99% death. Even in Castlevania I thought it was inconvenient trying to use items when fighting bosses, but imagine doing that every time. That’s Ninja Gaiden for me. And one other thing about wall jumping is that sometimes, I can’t jump out of the wall. I don’t know if it’s intended or it’s some obscure trick that I don’t know of, but one thing sure is that it bothers me. And BTW, unlike Ghosts’n Goblins, I never beat this game(well to be exact I didn’t TRULY beat Ghosts’n Goblins since I gave up beating the game twice). Maybe I guess you have to use your items properly but I really don’t wanna spend too much time on this game.

 Conclusion

 It would have been great if it wasn’t so damn hard. I mean sure sometimes a good challenge can be acceptable, but getting knocked back is certainly something that’s NOT acceptable. If it wasn’t for that I’d say this game could have been a fair challenge as well as a masterpiece. Besides the cutscenes itself were evolutionary. Kind of like Star Fox. But failed on the difficulty setting.

Thanks to your requests, I got some other games to work on! I have some manuscripts ready to be finished right now. And I might as well write one that I want to do later. So next review could be anything for now.

15
Gaming / Re: Wolfz Top 10s!!!
« on: March 25, 2019, 06:39:29 PM »
Like with my game reviews, I would like suggestions for top 10's.(thanks for the 2nd suggestion Slowpokemon)

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