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Messages - JacopoTore

#46
Quote from: Latios212 on September 21, 2022, 07:53:46 AMYes. The problem is that there are too many active submissions with your name on them. If your students submit sheets without you listed as a collaborator, they can continue to do so at a rate of two sheets per arranger.
Ok I think there is no problem, in a few days I will ask everyone (as soon as I see them) to remove the collaboration
#47
Quote from: Latios212 on September 19, 2022, 02:52:26 PMHey Jacopo, we noticed that you have too many submissions with your name on them. You have two accepted submissions that will be posted in the next update, plus four active submissions. The normal submission limit is two, and we will relax this to be four submissions in cases where you collaborate with another arranger. You are above that now.

I understand that you have students who work on their own sheets. However, it is not fair to other arrangers if you have your name on so many of them per update. Your students are free to continue submitting their sheets at a rate of two per arranger per update if your name is not on them and they make updates to the sheets themselves.

After you've had a chance to respond, I will archive this and one of your other most recent submissions (from Dragon Buster). You can submit them next time when you don't already have enough sheets in submissions. Let me know if you have any questions!
Hi Latios I did not understand what the problem is, can my students continue to insert scores but without entering my nickname in the "collaborators" field?
#48
Quote from: LeviR.star on September 15, 2022, 10:04:14 AMThat's what I'm saying; you wouldn't need to, because it's basically the same as the NES one, which you've transcribed.
Ok thank you
#49
Quote from: LeviR.star on September 12, 2022, 02:09:08 PMJust popping into to mention that original arcade version (which was ported to the Famicom in January 1987) has very similar music.

With this similarity in mind, it might be worth arranging this under the [ARCADE] label. It'd be as simple as the updaters making a small tweak in the system, and then the current copyright info would be correct. The Famicom rendition of this track (which was used for reference here) is already close enough that it wouldn't warrant a new draft.
We haven't transcribed the arcade version
#50
Quote from: Libera on August 28, 2022, 10:25:21 AMA few things:

-The title needs to be in quote marks.
-The copyright should be 'Tecmo' not in capitals.
-This can definitely all fit on one page.
-To me, the percussion implies 3/4 (with twice as many bars) rather than 12/8.
-The track is called 'Mysterious Woman' on the official OST.
-The left hand run in bar 4 sounds like triplets Db -> Dn -> Eb i.e. no En.  This also suggests the 3/4 signature to me.

The rest of the changes were made
#51
We've updated the score, but we're not sure we want to change the meter from 12/8 to 3/4, can we talk about it? We would like to understand more.
A thousand thanks
#52
Quote from: Static on August 27, 2022, 03:40:44 PMThis looks good, the only thing I have to say is that the developer (Tecmo) should be added to the copyright, and that "Sammy Japan" should be "Sammy Corporation," the official name of the business. The copyright info should look like this:

Tecmo, Sammy Corporation © 1990
Did it
#53
Quote from: Bloop on August 28, 2022, 03:19:15 AM-m2: I hear the L.H. in beats 4-6 as legato instead of staccato.
-m3: It's probably best to add a double barline at the end of this measure, since these first 3 measures are pretty much its own section.
-m4-11: You could consider removing the ties from the Eb and F# in the L.H., so that they will be more present in later measures and so that the major seconds are more audible.
-Maybe you could rise all systems up a bit, as there's a lot of room between the arranger info and the first system, but very little between the copyright info and the last system.

Ok did it, for the ties I prefer to leave, thank you
#54
Quote from: Bloop on August 11, 2022, 09:29:31 AMThe files haven't been updated yet, but leaving the G in the R.H. is fine too ^^
Sorry I update now
#55
Quote from: Static on July 24, 2022, 10:43:17 AMThe intro can be it's own "Boss Defeated Fanfare" sheet, though I don't really mind either way.

- m8 RH beat 4 should be F# instead of A#
- Still missing the Pax Softnica in the copyright. Should be "Nintendo, Pax Softnica © 1990" as Levi said.


Also, if you want, you can remove the natural signs in the key change. You can do this in Document > Document Options > Key Signatures > uncheck "Cancel outgoing key signature".


Did it
#56
Quote from: Bloop on August 06, 2022, 04:28:52 AMFor posting youtube links to soundtracks, it's nice to have a timestamp for when the song appears ^^ For future updater, it's at 6:54

Notes are all good! The original seems to be played in octaves, so adding one octave below. The right and left hand can then play the upper and lower octave respectively. If you prefer keeping this as a single line, however, I can give these two small tips:
-m1: Maybe you could add a quarter rest to the R.H. on beat 1 and to the L.H. on beat 2.
-m2: You could move the G to the L.H., since the L.H. is already in that position from the G in m1. The R.H. will need a full bar rest then.
Time stamp doesn't work, I don't know why.
Ok for the rest but I prefer leave the G on the R.H.
#57
Quote from: Bloop on July 15, 2022, 10:59:32 AMSorry for the wait on my response, but looking better already!
-m1-8: All L.H. quarter notes in this section are just as staccato as the ones in m9-10, so I think you can add staccatos to these too. Maybe you can also add a staccato mark to the first dotted 8th note in both R.H. and L.H. in m6 and 8.
-m14: The first half note in the second layer of the R.H. should be an E (I think this was like that before too)
-There's an empty measure on a second page that could just as well be deleted.
did it
#58
Quote from: XiaoMigros on June 22, 2022, 06:33:13 AMHe plans on replacing your sheet/score with his own version, so yes.
Why do you want to replace my score? Do you think my student and me are unable to replace ourselves?
#59
Quote from: Static on June 20, 2022, 09:00:43 AMI think Jacopo is asking if this is serving as a replacement to his sheet - which to be clear, it is. You have rearranged the Stage Theme in this collection.

Edit: Also, if I didn't already imply this from the above, this sheet is fine to be a replacement. We've had collections replace single sheets in the past. Not a big deal.
I'm sorry Static but I don't understand if Levir want to remove my score, I'm a little confused by your answers
#60
Quote from: LeviR.star on June 19, 2022, 05:49:11 PMI can't stand the reverb this guy adds to his soundtrack uploads, but it was the only video I could find, so whatever...






In hindsight, The Tower of Druaga's OST may not have been small enough to fit into one sheet, but this one certainly is. Some notes:

- I'd like to clarify that this submission is not necessarily meant to replace Jacopo and his student's sheet (though it needed some fixing anyway), but to cover all of the game's music into one convenient, compact arrangement; you may recall that my "Music from Dig Dug" sheet was submitted for the Replacement Project in a similar manner
- by "fixing", I'm referring in part to the copyright year at the bottom of the on-site sheet; yes, the original Bomberman was released in 1983 to a line of personal computers, but not only was it an entirely different game, it had no music whatsoever. This game was released to the Famicom in 1985, and in North America two years later. Did I mention this sheet is labeled incorrectly, too?
- "Bonus Stage" will sound a lot less energetic on my sheet, but I had no choice but to simplify the repeated sixteenths into eighths, and the two-octave span of the LH part into one. I'm sure you could've figured this out yourselves, but I felt it was still worth mentioning
- the last two bars of "Ending" were repurposed for the "Stage Clear" theme (or was "Ending" built off of "Stage Clear"? Who knows). So, for this reason, I've notated them as interconnected segments (see the double barline), and the performer may start at the seventh bar in if they so choose
- the NES/Famicom release of Bomberman has six sound effects in total, and I've chosen to transcribe one of them. It sounds like it might be used for when the player gains an extra life, but information on this subject matter is sparse. I'll be doing more research on this, but in the meantime, it shall be titled "1-Up?". You may listen to it for checking purposes here

Excuse the question, but why did you put on "replacement" if you don't intend to replace our score?