NinSheetMusic Forums

Please login or register.

Login with username, password and session length
Advanced search  

News:

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - pumpy_heart

Pages: [1] 2
1
Music / Back for the holidays?
« on: December 21, 2012, 10:03:02 PM »
Maybe? We'll see.

A gift to spread all the Christmas cheer. Or destroy it, however you want to render it.

Hope you all have been well. Happy Holidays!

2
Off-Topic / Good-bye you guys.
« on: August 22, 2012, 11:35:38 PM »
Heya NSM community,

The time has come. It came a long while ago. I'm leaving.

People travel through many excursions on their trip to discovery. Many trials are pursued, all with the goal of creating somebody they love. People search to find themselves, wherever they think they might be hiding.

I found you.

Years ago, I found you. What a joy to be found, finding a site dedicated to an unknown art: game music. Not just any game music site: Nintendo game music. Those were the days of downloading MUS files just to see if the difficulty was too great or too small, the innocence of that first discovery, causes for me to search more, learn more, discover more.

You created me.

Intelligence fell to arrogance in those years. Musical knowledge was lacking; expertise, none. I had no idea what I was doing. I downloaded Notepad, as we all did at some point, and start clicking and creating anything that just "sounded good." Most of that fell through the years as arrogance began to subside to real knowledge. Arranging is a stepping stone to a much higher plateau waiting to be reached. But arranging taught me much. I learned, I studied, I stole.

I gave back.

High school was arranging. Not many know this, I attended a school that offered both International Baccalaureate and Advance Placement tests and training. High school was horrid. Arranging was my social life. If I wasn't studying or writing the weekly paper that was due, I arranged. NSM welcomed me in. They even uploaded a sheet or two. They even listened to a claim or two I had to make the site better. They created the Golden Sun section by request (or well versed argument, depending on your take). They saw me as a person before I knew the value of self-respect, before I knew what I was doing, before I did anything. Junior year rolls around, I take AP Music Theory. Arrangements improve thirty-fold. Started fixing my own stuff before there was a fixing-the-sheets project. Above all, this was a hobby. A joyful exploration to pass the time.

I never meant to stay so long.

NSM made me. Over and over again I would come back, arranging more and more as my schedule grew. Senior year, composition merely a background thought. I was going to be a computer engineer; or a history teacher; or a composer. I took my jabs at composition from time to time, never really considering anything to be worthwhile. NSM convinced me it could be. I never really had any mentors here. I looked up to some moderators with respect. I volunteered to upload sheets, but that was never taken up. Best that they didn't, arrangements were my game that I had to keep playing. College came around, decided to do Music Composition as a BA. Game music is my goal. NSM sold me.

I taught.

College is a breeze. I wanted to pass on my experience to others. The pink ranger sold a few people himself. The quality of sheets have risen immensely. The amount of arrangements put out is incredible. Uploads happen more frequently than ever in my residence. This place is happening. Maybe I did something right.

It's time to go.

Look at this community. You guys don't need me. You never did. Any arranger out there now does exactly what I did: they give back. Every critique you give, every sheet you fix, every request you fulfill, you're giving back. The spirit has caught on, people love NSM. I love NSM too.

I'm not going to make any excuses. The hour of departure for me is now. I'm leaving, heading back to the main road.

All my contacts are in my signature or below Isaac. He's been there all along.

Don't worry. You will live on. Game music will live on. NSM will live on.

I love you all,

Thomas Wilson

P.S. I just won the School of Music opera competition. I'm doing something right here.
P.S.S. My 3DS friend data is gone. Message me on facebook, email me, do whatever. I'm not dying as a person. Anyone can still contact me.
P.S.S.S. Thanks again.

4
Help! / Mediafire/ Copyright laws
« on: July 22, 2012, 12:52:00 AM »
Got this email today. Luckily the piece has been uploaded already. Here's what it is:
Quote
The file "Slug for a Butt.MUS" has been suspended
Dear MediaFire User:
MediaFire has received notification under the provisions of the Digital Millennium Copyright Act ("DMCA") that your usage of a file is allegedly infringing on the file creator's copyright protection.
The file named Slug for a Butt.MUS is identified by the key (jzyntywywd5).
As a result of this notice, pursuant to Section 512(c)(1)(C) of the DMCA, we have suspended access to the file.
The reason for suspension was:
BDM user "lachandra" says: Demand for Immediate Take-Down: Notice of Infringing Activity Dear Sir or Madam, Toei Animation has received information that the domain listed above, which appears to be on servers under your control, is offering unlicensed copies of, or is engaged in other unauthorized activities relating to copyrighted works published by Toei animation. 1. Identification of copyrighted works: Copyrighted work(s): see below Copyright owner: TOEI ANIMATION CO., LTD. 2. Copyright infringing material or activity found at the following location(s): See below The above TV animated series and / or animated movies is being made available for copying, through downloading and / or for streaming viewing, at the above location without authorization of the copyright owner. 3. Statement of authority: The information in this notice is accurate, and I hereby certify under penalty of perjury that I am authorized to act on behalf of Toei Animation , the owner of the copyright(s) in the work(s) identified above. I have a good faith belief that none of the materials or activities listed above have been authorized by Toei Animation, its agents, or the law. We hereby give notice of these activities to you and request that you take expeditious action to remove or disable access to the material described above, and thereby prevent the illegal reproduction and distribution of these copyrighted works via your company's network. ??We appreciate your cooperation in this matter. Please advise us regarding what actions you take.? Yours sincerely, Hervé lemaire Internet Investigator
Yah. Letting peeps know. What's the copyright laws on this stuff anyways? I should know this, but don't haha.

5
Feedback / Hall of Fame - Pokemon Blue/Red/Yellow
« on: June 25, 2012, 01:41:46 AM »
The one on the site is in the wrong key. A quick Finale fix could fix it.
It's in C with key sig of F. Should be in G, using F naturals and Bbs when they occur. First notes in right hand should be G-D-G-A. Left should be D-G etc.
The whole Pokemon section could use a touch up, but since this is more egregiousness than a missing tempo or dynamic mark, figured it should be brought to the attention of the updaters.

6
Help! / Pokemon Mansion - Pokemon Red/Blue/Yellow
« on: June 25, 2012, 12:52:42 AM »
The music has a built in pattern for the repetitive line that alternates registers.
If you're paying attention, it comes in at different times after it rests. The pattern should happen 4 times until it fits into a loop.
My question is, how would the site rather have this? I feel the line is important to keep the piece from sounding too loop like, but there are only 3 simple lines and the pattern takes a long time to repeat. To withhold the sanctity of the piece, I feel this must be shown in the music. My question is, how?

How should it be notated? Should it just be an ossia with a few notes showing where it starts and a description when it should start? Should it all be written out (hahahah)? Should it just be a description on how to play it after the first repeat and where?

Also, it's harder than that. The melody/bass aren't tied together either. The melody will sometimes repeat an extra time while the bass continues on its first pattern. Piece is intelligent for its time. But should all this be included or not, since this is moreso a reduction than a replication, what do you think?

Suggestions?

Thanks!

7
Nintendo / Spirit Tracks Overworld Theme
« on: June 24, 2012, 11:44:48 PM »
So where else is this melody in the Zelda Universe? Mind is blanking.
If this is original to the game, it's brilliant. But I don't think it is. The 25th Anniversary Medley used it and made it sound fantastic.

8
Nintendo / The Official Legend of Zelda Timeline
« on: December 22, 2011, 07:43:23 PM »
So it's out there now. Check it out here.

Or I could copy and paste.

Main Timeline
1. Skyward Sword
2. The Minish Cap
3. Four Swords
4. Ocarina of Time

Split 1: Link defeats Ganon - childhood branch
1. Majora's Mask
2. Twilight Princess
3. Four Swords Adventures

Split 2: Link defeats Ganon - adult branch
1. The Wind Waker
2. Phantom Hourglass
3. Spirit Tracks

Split 3: Link fails in Ocarina Of Time
1. A Link to the Past
2. Oracles of Seasons and Ages
3. Link's Awakening
4. The Legend of Zelda
5. Zelda II

What do you think? I think there's an awful lot riding on Link failing in Ocarina of Time.. One of my friends jokingly said "What if you lost to Ganon and it asks you whether to continue or not, you say no, then it starts saving?" That's how you'd get the third timeline. 

9
Home-Made Compositions / pumpy_heart's Compositions
« on: November 23, 2011, 09:10:41 PM »
I'll put whatever isn't being published here. If you steal it, you'll die. If something gets published, I'll post links to appropriate listening and purchasing places here as well.
For now, these are just assignments for my Composition lessons. They all had to be in two voice style for piano, each piece mimicking a piece from Bartok's Mikrokosmos. I'd like for you to see the music as well, instead of just listen. There's more to learn that way.

An Error
MUS
This piece was to mimic "An Errant." The melody is transposed and imitated throughout the two voice texture. The melody is continued through a voice while a new line enters to match the melody until the slow down anticipates the recapitulation.

Chromatic Intentions
MUS
This piece mimics "Chromatic Implications." Here, the melody is transposed, inverted, and imitated throughout the piece. The ABA form sets up the imitation quite nicely. The transpositions lend themselves to diversity throughout the manipulated melody and lead back to the recapitulation at the end. However, the B section melody is first used at the recap to hide the recapitulation.

I was planning on adding a bunch of my assignments up here over the break, but I left one of my notepads at school. Oh well.
Comments are welcome.

10
Feedback / Orchestral Arrangements
« on: August 28, 2011, 06:51:33 PM »
So what's the problem with having Orchestral Arrangements on the site again?

11
Feedback / Affiliates
« on: November 13, 2010, 06:21:18 PM »
What affiliates? All of them are down except for NSMRPG (appearing to not be visited ever), Mathias Ditlev's site, and vgmusic (best affiliate we have).
Is there any way we can delete the ones deleted, help them get back online, or add more? If we want to create an atmosphere that wants to be at the foremost in video game piano sheet music, we need to look like we know our stuff. This is just another improvement that would help the site overall.

12
Feedback / Sheet Music Categories
« on: September 30, 2010, 08:51:59 PM »
There seems to be either too many side categories on the site; or not enough.

When looking at them, some are definitely full of music from tons of games: Castlevania, Donkey Kong, Pokemon, Super Mario, Zelda and so on. Then there are some with few games, but tons of music: Golden Sun, Animal Crossing, Banjo Kazooie. However, there are some with many games, but few music at all, such as Harvest Moon and Metal Gear Solid.

When looking at those in the side bar, one also notices the "More..." section. In here, we have the same situation of sorts. Some games are not in a series but have a lot of songs, like Chrono Trigger and GoldenEye 007, while some games are in series and have quite a bit of songs, like Advance Wars, Dark Cloud, Earthbound (with Mother), Kingdom Hearts, and Phoenix Wright.

Would refreshing the side bar categories be such a bad idea? Add Advance Wars, Dark Cloud, Earthbound, and Phoenix Wright while taking away Harvest Moon and Metal Gear Solid. Kingdom Hearts arguably should be with the Final Fantasy music already, but a separate category for that series is not a bad idea either. This keeps the site look fresh as well as give more motivation to the arrangers to arrange, as each would want the best for his/her series.

What do you guys think?

13
Feedback / Final Fantasy
« on: August 09, 2010, 05:36:51 PM »
As you can see, there are 3 sheets under the first Final Fantasy game. One is labeled Final Fantasy while the other is labeled Final Fantasy I.
I'm not quite sure which was uploaded the most recent, but either way, this needs to be fixed.

14
Feedback / Golden Sun
« on: July 24, 2010, 06:13:35 PM »
The Battle (Jenna) is under Golden Sun when it is supposed to be under Golden Sun: The Lost Age.

The same goes for Super Lucky Dice, as it should be under Golden Sun: The Lost Age.

And finally, the Final Battle under Golden Sun: The Lost Age should be called Doom Dragon Battle. Every version I can find of this has it listed as Doom Dragon Battle.

Abunch of small, but important fixes. Thanks!

15
Nintendo / Nintendo 3DS
« on: April 27, 2010, 11:16:05 PM »
Surprised no one has posted this...
The Nintendo 3DS!
Yes, it's been announced. Nintendo reports say it will have 3D effects without the need for 3D glasses.
It will be backwards compatible with the DS.
A date has not been announced for release, but it will be playable at E3.

Now for rumors.
http://nintendo3dsblog.com/
That site has everything you need to know, from possible 3D technique, to possible products, to possible mechanics going into the 3DS.

I personally think that since the 3DS will be playable at E3, mass production will not be a problem, and this thing may hit stores in 2010.

Your thoughts?

Pages: [1] 2

Page created in 0.216 seconds with 20 queries.