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Messages - Latios212

Pages: [1] 2 3 ... 443
1
Site News / Re: Update, Tuesday 19th of January 2021
« on: Today at 12:13:58 AM »
P.S. the Sword Isle sheet music is broken, maybe it is just my computer. but When I go to print the music, it doesn't actually print any notes. it prints all of the accents and ties, but not the little circle itself.
Otherwise, it looks great!!
Are you looking at the PDF? It looks fine to me https://www.ninsheetmusic.org/download/pdf/4723

2
Currently I arrange/transcribe by ears only, but I'm considering learning to use Audacity and other software to improve the quality of my sheets. If I do decide to get more tools I'll make sure to get AudioStretch too, it looks pretty useful :)
It still is ears only, for the most part (i.e. aside from inspecting sequence data from older games to double check yourself). These are just different tools to allow you to hear what's in the original sound file.

And yes, AudioStretch is free! guide link

3
We'll take a closer look at this one soon, but a couple of quick things as I skim:
- Title should be "Castelia City Gym", game should be "Pokémon Black Version 2 & Pokémon White Version 2"
- Title and game title are the wrong text styles, check the formatting guidelines
- URL should use https instead of http
- Move the top staff down away from the header a bit on page 2
- There is no "fine" in this sheet, so just use D.S. at the end

4
Piano Arrangements / Re: Goldenscruff's Arrangements
« on: January 19, 2021, 07:08:06 PM »
Hello, welcome to NinSheetMusic! :)

This is a solid sheet - the pitches, chords, and rhythms look generally correct at a glance. However, I think you have too much of a reliance on small notes to denote the use of secondary voices. Such use is fine on occasion but here you have entire voices including the entirety of the left hand part in places notated as such. The arrangement itself should imply what voices to prioritize, and while everything here is playable on piano it's written in a way that makes it look more like a reduced orchestral transcription rather than a piano arrangement.

Also let me know if anyone has current plans on this particular song.
I actually arranged this myself recently and planned to submit it either this round or next - ended up deciding on next round.

5
A few notes for this one:
- This is a sheet based off of the piano arrangement of the vocal song from the soundtrack (which you can find here if you're curious), hence the "(Piano)".
- The track is over 6 minutes long, but it repeats quite a bit with some subtle differences between repeated sections. As with other tracks in the soundtrack that do a similar thing, I decided it best to just write it all out as-is with no repeats, especially since the track has a definitive end.
- Despite being a piano piece, the parts aren't actually laid out in a way that is possible to play for a soloist. I've omitted or moved some parts around a bit but otherwise the sheet is transcribed as closely as possible.
- This also isn't playable on solo piano because the original uses notes that are off the lower end of the standard 88-key piano :P I've written what they should be (who knows if this sheet will find itself in front of a Bösendorfer one day!) but also what to do on a normal piano.


6
Submissions / Re: [Wii] Kirby's Epic Yarn - "Water Land" by Latios212
« on: January 19, 2021, 03:20:09 AM »
I'm long overdue for another KEY sheet :)


7
I edited the game title. I should have time to start reviewing this one within the next few days :)

8
Updated your files with a few final articulation/note spacing/aesthetic fixes. Good to go

9
Since that's coming up real soon, we can leave this here if you still plan on working on it. Let us know if you're having any Finale trouble.

10
Submission Archive / Re: [MUL] Persona 4 Golden - "Snowflakes" by jb3ck15
« on: January 19, 2021, 01:14:34 AM »
Archiving this one for inactivity - feel free to resubmit with edits, and feel free to reach out if you need help.

11
Guide Submissions / Staccato placement on stem side
« on: January 19, 2021, 12:10:55 AM »
What is this about?

This is a topic about how to position staccatos on the stem side of a note when there are multiple layers on one staff. There are two ways to do this - to center them around the notehead or center them around the stem.

In the following image, the staccatos on beat 2 and 3 of the measure are centered around the stem, while the ones on beat 4 (aside the accents) are centered around the noteheads.



It seems that in older versions of Finale the default was notehead, while in v26 the setting was changed to stem. As such, this is causing inconsistency in the setting in submissions from users on different versions of Finale.

What do I want?

According to Gould's Behind Bars, either is acceptable for a staccato (except when placed with an accent or other articulation - then it should center around the notehead). But, some things to consider...
  • Other articulations (except the wedge/staccatissimo) all center around the notehead, so having only the staccatos moved to the stem would cause inconsistency in the spacing (as in the image above)
  • Putting them directly atop/below the stem makes them potentially easier to miss when reading (could look like an extension of the stem or a printing error)
  • Aligning the staccatos if you have them on both the upper and lower layer vs. having them horizontally offset
  • Consistency with existing sheets on site
As such, I recommend that in general, staccatos be centered around the notehead. This is not a mandate, but an attempt to guide an informed decision, especially for those who aren't familiar with the setting.

How do I change this setting?

If you're on Finale v26 or above, here are the official docs. You can change this setting by going to the Articulation Designer (Edit button for staccato under the Articulation Selection menu) and toggle this box:

Spoiler
[close]

If you're on an older version of Finale (like 2014), the articulation designer dialog box doesn't have that option and staccatos will default to center around the notehead.

12
Couple things to add on top of MSF's edits above:
- m. 22/30, the LH plays G and C on the last two hits, both higher than written. For ease of playing, I'd just suggest lowering beat 4 to a G.
- LH notes in m. 46 sound like G-A rather than F-G
- Last three notes of m. 58 (and 66) sound like the pitch slides down from E and I think would be better written as E-D-Db
- m. 51 (and the corresponding measures below it), is the LH missing a staccato on beat 3?
- For the triplets in 53 (and the corresponding measures below it) I would recommend adding a slur between the first and second notes of each group to clarify the desired articulation (to match the pitch slide in the original).

13
Cool. Some articulations were still off:



but I've fixed the articulations for you (as well as the inconsistent "composed by" / "arrangement by") and will now accept :P

14
So I messed with this a bit and it doesn't sound weird to me. This is because the A is far quieter than the D pickup for m29 and that D->A motion has always been far more memorable to me than the that of the strings in m28. I would like to keep it as is, but understand what you're getting at here. I extended the slur from 29 to the pickup to more clearly indicate what it's doing. 
For what it's worth I agree with what Maelstrom wrote here... the high string line seems supplementary to what I see as the main melody line which is lower, so I would prioritize the pickup to 29 as well. Though, your call Mael given the above comments with the other opinion.

15
This arrangement is based on the full 4 minute track consisting of both Phase I and Phase II. Unfortunately this version is almost impossible to find on YouTube, since it seems Nintendo likes to go a little copyright-claim-happy. Because of this, below is the shorter 2 minute version - please note this does not completely align with the score above; the form of my submission is based on the 4 minute version.
I have the soundtrack downloaded... here's the full version: [link]

It's nearly the same thing, except it repeats (the YouTube video linked above skips straight to the coda from m. 84). So that means m. 85-96 can only be heard in this full version.

Interestingly, though, the full version skips to the coda after m. 88 instead of after m. 84. I'm not sure what the exact source is for the YouTube video (I think the version I have is from the Japanese OST fan-translated to English but I don't remember). Musically, jumping from either point makes sense. Though, might we want to note that the jump to the coda can occur anytime (similar to our Hinox and Talus battle sheets on site) given that the Molduga can be defeated at any point in the music?

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